| First, download this program
from the web site:
You'll see a window like the one opposite, initially asking you to enter the Route letter (A to Z) that your Team is walking. As you answer the following prompts, (the latest Tor visited and the time taken to reach it), the program will calculate the time to reach the next Tor, based on the walking speed of the Team so far. It will also hazard a guess at the Team's finishing time, if they continue to walk at that rate. |
![]() |
In the example above, our Team is walking Route T, and reached Tor 5 at 15:51. 'TTCalc' has
found that this represents an average speed of 4.090 Km per hour,
and at that rate the Team will reach Tor 6, 40.20 Km from the
Start, at 16:49. If they maintain the same speed, they
should reach the finish at 10:48 on Sunday.
If you create a folder on your PC called 'temp' at the top level on your C: drive, ('C:\temp'), TTCalc will make a web page equivalent ('C:\temp\routet.htm' - in this instance) of the data shown above for you to view with your browser.
But no team walks at a constant rate, and Dartmoor tends to throw
the odd problem into the mix, so TTCalc's results will seldom
match the reality of a Team coping with blisters, a sudden rain
squall, or the need to take a break.
Additionally, TTCalc will try to guess how the Team will handle
the overnight camping rules:
On moderately extensive testing using past data, Teams on the
35-mile routes are the least predictable; their speed alters
noticeably from Tor to Tor, possibly depending on the terrain or
their navigational skills. 45- and 55-mile Teams are more
consistent - sometimes after the first Tor TTCalc will predict a
finishing time within a few minutes of the one that they
achieved. This says a lot more about the quality of the
Teams than that of the program!
Warning and DisclaimerNo responsibility is accepted for any loss or damage, however caused. |
© Ten Tors
5-February-2012